
Vectors may be edited through standard Bezier controls, and there is a simple fill and stroke editor.Ĭontrol the look of animation through customisable shader effectsĮnve also supports basic layer blending modes and effects, including a range of text effects, and object and filter properties are fully animatable.Īccording to Libre Graphics World, users can also define custom shader effects as XML-based files.Īs well as importing still images in a range of standard vector and raster formats, including SVG, enve can import image sequences, movies and audio files, and export in any format supported by ffmpeg. It has a UI layout reminiscent of After Effects, with a standard timeline and layer stack at the foot of the screen, and a graph editor view to control interpolation between keyframes. That may be a selling point for open-source software fans who use OpenToonz or Blender’s Grease Pencil toolset for drawn animation, but need a tool for logo animation or motion design work. (Full disclosure: it came out last year, but we didn’t spot it until Libre Graphics World did a story on it.)Ī promising open-source 2D animation tool for motion design workĪlthough it has raster animation tools – it uses the MyPaint brush library as the painting engine, and has graphics tablet support – the early demos suggest that enve’s real strength is vector animation. The software, described as polished and intuitive by early testers, has both vector and raster animation capabilities, and a workflow that should be familiar to users of other open-source graphics apps.


Graphic designer Maurycy Liebner has released enve, a promising new open-source 2D animation tool.
